

It works great with any of the previous models though. One thing that should be noted about Out Run on the Saturn is that it doesn't work with any of the Skeleton Saturn models. Here's MD/Genesis 2:17 you see the F-14 cameo from After Burner. Whoa! I forgot all about the dragon from Panzer Dragoon flying by, found a vid of it: My guess is, if it exists, it may have been an early version of Galaxy Force II, much like AfterBurner I was kind of an unfinished AfterBurner II with no throttle control, different order of stages, and minor differences to graphics. I don't know what Galaxy Force I was, assuming it even was released.

I always thought it looked more pixelated as well, but, how could that be if they were running in the same resolution, which is pretty low to begin with (I mean the arcade). It's just that the framerate is an overwhelming disappointment and the first thing that jumps out at you. I wouldn't be surprised if you were absolutely right. I'll have to check the Saturn version against the MAME or Final Burn emulated arcade version to see about draw-distances. The PCE version (as discussed in another thread) is really good for that hardware. True, it's an absolute joke of a translation by Amiga standards. Incidentally, the Amiga version is absolute garbage. I was really disappointed by Saturn version, which I do own.
#SWAP MAGIC 3.6 EBAY PS2#
The PS2 version is 60fps and seemingly as good as the arcade, even better perhaps, with its enhancements, although I have not played it myself. It runs at barely half the rate of the 1988 arcade version and looks like it belongs on 32X. The PS2 version released in 2007 is absolutely better than the Saturn version of 1998 which was not handled by Rutubo Games, some 3rd-rate developer did that one. In the case of Galaxy Force II, this does not hold true. With regard to Space Harrier, OutRun, After Burner II, yes I agree, the Saturn versions are supreme. Unlike some of the PS2 Ages line, with the Saturn releases they really took their time with each individual game and made them as good as possible. Same goes for the other Sega Ages releases. Yes, the Saturn version is absolutely the supreme version of Out Run. The coolest thing about the Mega Drive version is that if you finish certain stages under a certain time, you get to see the F-14 from After Burner and spaceship fighter from Galaxy Force fly over. I don't know if that's worth it to you, I'd rather have the Japanese Saturn version, or at least the 3-in-1 Sega Ages. Should I buy it? Or should I buy the Mega Drive version? I want the 3-D version for Master System. There is a guy selling an Outrun arcade machine for 5000 SEK. *GameBoy Advance (Sega Arcade Gallery, 2003, Bits Studios) *PlayStation2 (2004, 2005 Sega Ages/3D Ages remake) *Dreamcast (Yu Suzuki Game Works Vol 1, 2001) *Saturn (Sega Ages, Rutubo Games, 1996, 1997) *MegaDrive / Genesis (1991, Sanritsu or Hertz)
#SWAP MAGIC 3.6 EBAY UPDATE#
If I missed any, let me know so I can update this list. and Euro versions released in 1997 (Sega Ages 3-in-1 ) lost the new remixed music, they only have arcade music, but they still retain the 60FPS framerate, thankfully.īTW, here is a probably-incomplete list of classic OutRun games released *excluding* the sequels like Turbo OutRun, OutRun 2019, OutRunners, OutRun2 and its many variants etc.

Thank you Rutubo Games for improving on AM2's classic with a 60FPS mode which looks beautiful and thank you Hiroshi Miyauchi for composing remixed music. Not counting possible settings in emulators like MAME where it may (or may not) be able to speed things up with the original arcade ROM (I have not looked into this so I don't know). And while there have been a number of re-releases of the original sprite-based 2D OutRun on Dreamcast & Xbox (Shenmue II, Yu Suzuki Game Works Vol 1, OutRun2) there is no version that runs at 60FPS, other than the Saturn version. Would it not be fair to say that, because the Saturn version of OutRun ported by Rutubo Games in 1996 has a 'smooth mode' allowing it to run at 60FPS, twice the framerate of Sega-AM2's original 1986 coin-op arcade machine which indeed was originally 30FPS and also (in the Japanese Saturn version) has completely remixed arranged music, it is the best version of the classic 1986 OutRun available on any format?Īs I said, the original coin-op arcade machine / PCB cannot run at 60FPS, it is locked at 30FPS.
